Galegrinder is a Rare, ,
Windgnasher.
Bio
- "Stoick! Bucket and Mulch are slapping each other with sturgeons! "
- ― Gobber
It is said that Eirik the Unscalded began his legendary adventures as a result of his beloved Dragon, Galegrinder.
Galegrinder, it seems, was sleeping near the top of Glittertind, one of the tallest mountains in Eirik’s home county of Haukadalr, when a butterfly landed on his nose.
The butterfly’s feet were covered with ragweed pollen, to which Galegrinder was tremendously allergic. The result was a fit of Draconic sneezing that was so severe, it started a mudslide that flowed downhill and destroyed the farm of Fritjof the Foul.
Fritjof immediately ran out and knocked Galegrinder over the head with a club, zonking the poor Dragon into unconsciousness.
Eirik, on his way home from a fishing trip, whistled as he walked down the path near the farm, stopping suddenly when he came across the unconscious Galegrinder. Mistaking the Dragon for dead, Eirik went into a rage and ran off to raise an army of his followers to get revenge. Fritjof raised his own army, and the two mobs engaged in a number of skirmishes that started to annoy the other people living in the area.
Cooler heads prevailed and the two sides were forced to meet in the annual Althing, where disputes were settled by popular vote. Eirik was in the middle of ranting about how Fritjof had killed his Dragon and deserved what came to him, but had his case severely undermined when Galegrinder arrived at the thing. The Dragon had woken from its induced slumber and was back to chasing butterflies.
The Althing ruled in Fritjof's favor, and Eirik and his crew were banished from Haukadair. They left, taking Galegrinder with them. Man and Dragon were inseperable for the rest of Eirik's life.
Acquisition
'It' can be hatched from a Rare 3 Egg, a
3
Egg, an Epic 3/4
Egg, or through the Basic/Premium Dragon Draft.
You can also get it by breeding:
Spirit Ability
Level | Statistics |
---|---|
1 | Target Foe Loses 17% Accuracy for 3 Turns. All Other Allies Generate 20% Spirit for 3 Turns |
2 | Target Foe Loses 19% Accuracy for 3 Turns. All Other Allies Generate 20% Spirit for 3 Turns |
3 | Target Foe Loses 21% Accuracy for 3 Turns. All Other Allies Generate 20% Spirit for 3 Turns |
4 | Target Foe Loses 23% Accuracy for 3 Turns. All Other Allies Generate 20% Spirit for 3 Turns |
5 | Target Foe Loses 25% Accuracy for 3 Turns. All Other Allies Generate 20% Spirit for 3 Turns |
6 | Target Foe Loses 27% Accuracy for 3 Turns. All Other Allies Generate 20% Spirit for 3 Turns |
7 | Target Foe Loses 29% Accuracy for 3 Turns. All Other Allies Generate 20% Spirit for 3 Turns |
8 | Target Foe Loses 31% Accuracy for 3 Turns. All Other Allies Generate 20% Spirit for 3 Turns |
9 | Target Foe Loses 33% Accuracy for 3 Turns. All Other Allies Generate 20% Spirit for 3 Turns |
10 | Target Foe Loses 35% Accuracy for 3 Turns. All Other Allies Generate 20% Spirit for 3 Turns |
Dragon Progression