"That which is below is like that which is above and that which is above is like that which is below."
― The Emerald Tablet
Both Hrafnkel Ravenhood and Sif the Shrewd had failed in their first attempts to create a new form of Fireworm Queen for Viggo Grimborn’s Dragon Hunting army. Viggo punished them by locking them in a tower with a moat filled with starving bears. Knowing that they were both doomed to be fed to those bears if they didn’t deliver, the two Alchemists decided to put their heads together and combine their knowledge.
After a lengthy exchange of notes, the two Alchemists began their process, which went much faster with four hands than either of their solo attempts had gone. Sif used Hrafnkel’s mandrake roots in her Drottning distillation, which was then fed to a new Homunculus according to Hrafnkel’s formula.
They attempted thirty-three versions of this, but only one of them survived to full term.
When the time was right, the Fearsome Flamellion was born. She exploded from the shell of the crumbling tower in a glorious fulmination of fire and brimstone. With a hideous shriek, she soared into the heavens towards liberty.
The Alchemists’ tower immediately crumbled. The bears fled in fear of their life, leaving the coast clear for Hrafnkel and Sif to make their escape. They escaped the island by stealing a Dragon Hunter rowboat and made their way to a remote corner of Breakback Bog. It is said they married and combined their Alchemical art to achieve the Philosopher’s Stone.
Acquisition
It can be obtained trough the Premium Dragon Draft.
All Foes Take 126% Damage Over 3 Turns. All Foes Suffer Ability Lock For 3 Turns. All Allies Inflict 30% Increased Damage For 3 Turns.
2
All Foes Take 132% Damage Over 3 Turns. All Foes Suffer Ability Lock For 3 Turns. All Allies Inflict 30% Increased Damage For 3 Turns.
3
All Foes Take 138% Damage Over 3 Turns. All Foes Suffer Ability Lock For 3 Turns. All Allies Inflict 30% Increased Damage For 3 Turns.
4
All Foes Take 144% Damage Over 3 Turns. All Foes Suffer Ability Lock For 3 Turns. All Allies Inflict 30% Increased Damage For 3 Turns.
5
All Foes Take 150% Damage Over 3 Turns. All Foes Suffer Ability Lock For 3 Turns. All Allies Inflict 30% Increased Damage For 3 Turns.
6
All Foes Take 156% Damage Over 3 Turns. All Foes Suffer Ability Lock For 3 Turns. All Allies Inflict 30% Increased Damage For 3 Turns.
7
All Foes Take 162% Damage Over 3 Turns. All Foes Suffer Ability Lock For 3 Turns. All Allies Inflict 30% Increased Damage For 3 Turns.
8
All Foes Take 168% Damage Over 3 Turns. All Foes Suffer Ability Lock For 3 Turns. All Allies Inflict 30% Increased Damage For 3 Turns.
9
All Foes Take 174% Damage Over 3 Turns. All Foes Suffer Ability Lock For 3 Turns. All Allies Inflict 30% Increased Damage For 3 Turns.
10
All Foes Take 180% Damage Over 3 Turns. All Foes Suffer Ability Lock For 3 Turns. All Allies Inflict 30% Increased Damage For 3 Turns.
Dragon Progression
Dragon Power levels may not be 100% accurate for every user due to varying times of ability increase. Levels added are only an approximation. The amount of fish may also vary slightly depending on the dragons used.